First time remapping a car & editing its model. Here's an UAZ-469 with a cute Ivan Braginsky(personification of Russia) from Axis Powers Hetalia paintjob(only official art used), custom dashboard, front bumper, & wheels(including spare wheel), and a functional weapon stash on back(press "E" near the back after exiting).
CREDITS:
*AKM from ArmA II:
- Bohemia Interactive
- Pseudo-Stalker
*Car stock model & texture:
- 102RUS
- Back in the USSR
*Custom parts:
- KR1D
- OIM
- R.U.S.L.@.N
- V1RUS
*Hetalia official art:
- Hidekaz Himaruya
*Mace, sword, & pipe is made by me from scratch.
*Mosin-Nagant:
- Bohemia Interactive
- Mefisto1234
*RPG-7 from S.T.A.L.K.E.R:
- AHIG
- GSC Game World
*Weapons trunk CLEO script:
- OJdoesIt
HOW TO USE(for IMGtool):
Replace rancher.dff & rancher.txd with the ones in archive, then
In file [Game folder]\data\vehicles.ide
Find the line that starts with
489, rancher, rancher, car, RANCHER, RANCHER,
Replace found line with
489, rancher, rancher, car, RANCHER, RANCHER, null, normal, 10, 0, 0, 1, 0.95, 0.95, 0
In file [Game folder]\data\handling.cfg
Find the line that starts with
RANCHER
Replace found line with
RANCHER 2500.0 6604.2 2.5 0.0 0.0 -0.35 80 0.70 0.85 0.54 4 150.0 20.0 5.0 4 P 7.0 0.45 0 35.0 0.8 0.08 0.0 0.40 -0.20 0.45 0.3 0.44 0.35 40000 4020 100004 0 1 0
In file [Game folder]\data\carcols.dat
Find the line that starts with
rancher,
Replace found line with
rancher, 13,118, 14,123, 120,123, 112,120, 84,110, 76,102
In file [Game folder]\data\carmods.dat
Find the line that starts with
rancher,
Replace found line with
rancher, nto_b_s, nto_b_l, nto_b_tw
Do anything you want but credit the authors & link to marnutgembul.blogspot.com if you want to reupload.
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